Claustrophobia Game: Design and Development of a New Virtual Reality Game for Treatment of Claustrophobia

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Article Type:
Research/Original Article (دارای رتبه معتبر)
Abstract:
Background
Claustrophobia or fear of closed spaces is the most common of phobias that istypically categorized as an anxiety disorder. Different methods have been proposed for treatmentof phobias that one of the most recent and successful of these methods is applying virtualreality (VR) technology and simulating computer‑generated environment. In this regard, thepurpose of this research is design and development of a software game called “ClaustrophobiaGame” for treatment of claustrophobia using VR.
Methods
In the Claustrophobia Game project,two closed spaces, including an elevator and a magnetic resonance imaging (MRI) device,were designed and implemented in the form of a VR computer game. To design this game,environments and scenario of the game were prepared in collaboration with a psychiatrist expert.Implementation of the software game was developed in the unity three‑dimensional (3D) gameengine and the programming of it was done by the C# language. In addition, a personal computerand the Oculus Rift VR glasses were utilized for running and testing the Claustrophobia Game.
Results
To evaluate, we tested the game by 33 participants (14 men, 19 women, averageage 24.6 years). In this regard, the Claustrophobia Game was considered from two aspects:psychology and playability using two questionnaires. Statistical analysis of the obtained databy the Excel software showed that all playability factors were “good” performance. In addition,the mean of obvious anxiety was decreased after playing the game.
Conclusion
The promisingresults demonstrate that the game has an appropriate performance and can help to treat theClaustrophobia.
Language:
English
Published:
Journal of Medical Signals and Sensors, Volume:8 Issue: 4, Oct-Dec 2018
Pages:
231 to 237
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