Virtual reality and visual effects in cinema with the approach of Jean Baudrillard, in the acute state of hyperreality
As a sociologist and postmodern philosopher who, of course, himself rejected the application of these titles to his theories, Jean Baudrillard put forward appropriate theories about the images. In his social theories, his endless concern for the destruction of the reality and its replacement by the simulation is evident. In the meantime, he considers art as a conspiracy and a means to realize the simulation. He criticized cinema in particular as a reality-simulating reference. One of the basic working procedures for creating simulations from Baudrillard point of view is to use computer visual effects. On the one hand, Baudrillard is a cinema critic, and on the other hand, he is interested in it and emphasizes its capabilities. These views give rise to dichotomies in Baudrillard's theories. This research is an attempt to remove the existing dichotomies and to identify the reality approach behind these apparent contradictions in the field of virtual reality and visual effects in cinema. In this regard, through library research, data analysis and scrutiny of Baudrillards' statements, this research seeks descriptive-analytically a working procedure to prevent the destruction and replacement of reality in cinema and determine the relationship between cinema and visual effects. Consequently, the rejection of visual effects, according to Baudrillard, depends on the purpose of its application, not on visual effects nature. In other words, the use of visual effects in order to reconstruct or simulation of reality is excluded, and it can be accepted in the direction of imagination.
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