The Effects of Game Sense Pedagogy on Decision Making, Supporting and Implementing Basketball Skills in Female Students
The aim of this study was to investigate the effects of game sense pedagogy on decision making, supporting and implementing basketball skills in female students. The statistical population of the study was Urmia secondary school girl students.
Subjects were 40 students (each group= 20 people) who did not already have a history of basketball playing and were physically health with an average age of 13.06±3. AAHPERD basketball skills test and game performance assessment instrument were used to collect data.
The results of multivariate covariance analysis showed that students were better at learning of basic skills in the traditional method, but in terms of decision-making and supporting components, the game sense group was significantly better than the traditional group.
In general, the game sense approach has shown better performance in game performance development, and the findings suggest that using a questioning process based on a modified game framework is an appropriate training method for improving game performance in students.
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