Explaining an Online Gaming Addiction Model based on Academic Failure, Concentration Skill, and Aggressive Behavior: Mediating role of Family Life Events and Changes
The use of online games has become a popular pastime among teenagers in recent years. The high attractiveness of games along with the significant prevalence of addiction to them has made these games the focus of experts. The present study aimed to explain the model of online gaming addiction based on academic failure, concentration skill, and aggressive behavior with the mediation of family life events and changes. This study was designed with descriptive-correlational and structural equation modeling. The statistical sample of the study was 4200 young and youth people who lived in Mashhad and Shahre Kurd cities. The instruments were Ponets Internet Gaming Disorder-20(IGD), Hamilton Young Adult Family Inventory of Life Events and Changes (Y A-FILES), Sevari and Oraki Concentration Skill Questionnaire, and Buss and Perry Aggression Questionnaire. Findings showed that the structural equation modeling of academic failure, concentration skill, aggressive behavior, and internet gaming disorder use relapse demonstrated significant fitness directly and indirectly. Moreover, 8.2%, 9.9%, and 9.1% of the internet gaming disorder were predicted by academic failure, concentration skill, and aggression. Family life events and changes could also predict 0.88% of the internet gaming disorder. The findings showed that family life events and changes as a meditating variable could predict online gaming addiction based on academic failure, concentration skill, and aggressive behavior. According to the results, family experts can reduce the rate of internet gaming addiction by emphasizing the ability to cope with stressful stimuli and pressures of family changes.
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