Effectiveness of computer games based on visual skills on visual perception and concentration in children with epilepsy disorder
Epilepcy is a chronic and neurological disease. The aim of this study was to determain the effectiveness of computer gamesbased on visual skills on visual perception and concentration of children with epilepsy disorder.
This is a quasi-experimental study with pretest and post-test design with control group. The statistical population of this study was all children with epilepsy disorders referring to the epilepsy disorder treatment center in Mashhad. The sample was 30 these individuals have been selected and voluntarily selected according to the criteria and randomly divided into two experimental and control groups. The tools used in this research were the computer focus test (COG) (2012) and the Frostheit Visual Perception Test (1982). Finally, the data were analyzed by descriptive and inferential statistics using covariance analysis. For this purpose, SPSS-24 software was used.
The results showed that there was a significant difference between the mean post-test scores of visual perception (P <0.01) and concentration (P0.05) after elimination of pre-test. The mean score of the post-test group was significantly more than the control group, which meant that the use of computer games in visual skills increased visual perception and concentration.
The results showed that the use of computer games in visual skills increased visual perception, and concentration on the experimental group in the post-test phase, compared with the control group.