Analyzing and Examining the Role of Computers in Improving the Quality of Undergraduate Architecture Projects
The complexity of the field of architecture, its ever-increasing application, and the rapid growth of technologies and software used in this field necessitate the need to investigate the effects of computer software on the quality of students' learning and a solution to improve the role of software in learning. Therefore, research has been carried out to investigate the role of computers in improving the quality of undergraduate architecture projects. This research is applied research, and its nature is descriptive-analytical and inferential research. The data for this research was obtained through questionnaires distributed among 86 undergraduate students in the 3rd course. The final reliability of the questionnaire was 0.889 using Cronbach's alpha test. The research findings were analyzed using T-test, ANOVA, and Tukey's. The t-test showed that the role of computers in architecture students' learning rates differs from each other. Also, the ANOVA test results showed that students' learning amount based on the type of software has a significant difference equal to Sig=0.000. According to the results obtained from the findings of the research, it can be said that despite the effectiveness of computer systems in improving the learning of architecture students, the priority is on the individual and collective characteristics of students, and the use of computers should be appropriate to the nature of the course, students' ability and interest.